

All voxel models created follow a pattern of width × depth × height (or L×W×H).Hold down the right mouse button while moving the mouse to rotate around the object.

Use the scroll wheel to zoom in and out on the model you are working on. Hold down the left mouse button and move around the mouse to create or erase parts of your model (depending on which action is selected). Use the left mouse button to execute a certain function.
MAGICAVOXEL IMPORT QB HOW TO
Using MagicaVoxel.Now let me show you how to operate MagicaVoxel.

The model I was working on was a car I was designing for practice. ^ from: ( my Facebook profile) - This is a screenshot of MagicaVoxel. Let me show you a screenshot I took using MagicaVoxel: What about the voxel building process itself? It may lack the Paint-like accuracy and power of Qubicle Constructor, but you could have greater efficiency in designing voxel models by using MagicaVoxel. So if you wanted to build voxel models for games that enable them, you can import in certain palettes to help make the building process easier. One of the advantages of MagicaVoxel is in the usage of palettes for items. However, it is not the same format as the popular VOX format used in Voxlap games such as Shadow Warrior or Ace of Spades (which is nowadays "Build and Shoot"). It was designed as a voxel editing program. MagicaVoxel and its development date back to 2012. Look for posts under the "MagicaVoxel" label to where I discuss this program and even share certain voxel art I've created with this program. Even if this is an effort to get more views to this blog, I will try to offer resources and highlights on MagicaVoxel. Now please enjoy this blog and this blog post.Ībout the Label: MagicaVoxelThere are not a lot of resources outside of MagicaVoxel's website regarding MagicaVoxel. Read the material at the conclusion of this blog post for more ways to support my work. All I ask is you support my work any way you can if you enjoy it. Do not just come in and increase the view count for this post (or any of my others- show your support financially or through social media. Follow me on social media or consider making a donation. Despite this post's popularity, I ask of you to please support my work any way you can. Thank You For Making This Post Popular! A Suggestion.This post has become popular thanks to you. LATEST UPDATE(S)/REVISION(S):multiple edits added a Suggestion The version here is MagicaVoxel 62.50, which is the version I am basing this post on. NOTE: My look at MagicaVoxel is based on the latest version of this program. That is why you're here- to see what I think about MagicaVoxel and if it is something you should consider if you want to make your own 3D assets and such with this program. While I can't help usher in a generation that uses this program besides any other, what I CAN do is offer my commentary on MagicaVoxel. Not many resources online are offered on MagicaVoxel.
MAGICAVOXEL IMPORT QB LICENSE
Some developers and artists are even using MagicaVoxel to design voxel models without feeling the need to buy a license to be able to take part in commercial gaming projects or being able to properly sell your voxel assets.
MAGICAVOXEL IMPORT QB FREE
It certainly has garnered great attention as being a free alternative to Qubicle.

Besides Qubicle Constructor, MagicaVoxel is a competent voxel modeling program.
